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Shadow era draw engines
Shadow era draw engines









Der’kan, the Bone King (4cc – 3/4) When Der’kan is summoned while there are at least 3 Undead allies in your graveyard, target opposing hero or ally takes 2 ice damage.Falseblood Cultist (4cc – 2/4) When Falseblood Cultist is summoned, you may discard target card in your hand to draw 2 cards.When Wulven Tracker deals damage, draw a card.

shadow era draw engines

  • Wulven Tracker (4cc – 2/4) Wulven Tracker is a wolf ally.
  • Belladonna (4cc – 4/2) When Belladonna is summoned, draw a card.
  • Slingblade Demon (3cc – 3/3) When Slingblade Demon is summoned, you may return target other friendly ally to its owner’s hand to renew 2 resources.
  • Cryptspawn Tormentor (3cc – 3/4) When Cryptspawn Tormentor is killed by an ability while there are at least 2 Undead allies in your graveyard, Cryptspawn Tormentor is returned to its owner’s hand.
  • Soothjaw (4cc – 3/5) When a friendly Wulven ally is killed in combat, that ally is shuffled into its owner’s deck and you draw a card.
  • Bloodpack Shaman (2cc – 3/1) When Bloodpack Shaman is summoned, while every ally in your graveyard is a Wulven ally, target Wulven ally in your graveyard with cost 3 or less is returned to your hand.
  • Bloodfang – 5SE: Target Wulven ally in your hand is summoned at no cost and it gains +1 base attack and +1 health.
  • Moonstalker – 3SE: Moonstalker and all friendly allies have stealth (they can’t be attacked) until the start of your next turn.
  • Darkclaw – 3SE: Until the start of your next turn, your weapons have +2 attack and Darkclaw has ambush (his attacks can’t be defended).
  • This guide is an evolving article which will change periodically, depending on balancing card changes or a change in my thought process after playing more with the cards. I personally enjoy the tribe and have come to appreciate them through studying them. In addition the Alignment also represents a lot of the cost mechanic Sustain ( read more here) to help offset some of the tremendous strengths of the tribe. The Ravagers are also a combo oriented tribe, however they do not necessarily need to rely on combos in order to maintain their strategies. The only thing the alignment specifically lacks is a dedicated draw engine having to rely on Class/Faction cards to fill these needs. They have a great blend of aggressive and defensive allies, ability damage, attack boosters, a variety of item/ability destruction and even negative effects removal. The Ravager are possibly one of the most complete Alignments in Shadow Era. Homunculus having access to all the different types of combat damage really makes me appreciate the Frankenstein approach of the tribe much more. Homunculus decks are generally ally heavy and very reliant on items and attachments specifically, with a splash of other abilities here and there. The neutral side appear to be all over the place but provide some additional choices for both the human/shadow builds. The human side appears to be a wisp (no real synergy), electric theme and a combination of temporary and actual growth. So far the shadow side of the tribe revolves around discarding from the hand and exiling from any graveyards to manipulate the board and receives one or more bonuses from doing so. Essentially the tribe is using “pieces” from your hand and “parts” from graveyards to grow your allies. Then growing and augmenting them.Īs I look over the tribe in general and read the wiki about what the alignment is, I can’t help but think of the Frankenstein monster. Lore: The Homunculus alignment is tied together by the idea of created allies, usually with some elemental (fire, ice, electrical) theme or being created from other allies. They seem to have a wide range of effects, some involving the graveyard, attachments, and attack/health increasing. This type of ally are made up of creatures which have been artificially created by their specific faction (they have members on both the Human and Shadow sides).

    shadow era draw engines

    They were introduced in Dark Prophecies, with further support in Shattered Fates. Homunculus is a tribe of allies in Shadow Era.











    Shadow era draw engines